Tier List

Allumeria Tier Lists

What to craft, equip, and ignore in version 0.15.

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Tier List Hub

These rankings are for Steam Early Access 0.15, not a PvP ladder. Allumeria has no ranked arena. A weapon is S-tier if it clears Forest Dungeon hallways, Snow Spirit adds, or desert airspace without wasting a metal tier you still need for pickaxes. Fun items can be high entertainment and low raid value; both scores matter, and this hub keeps them honest.

How we rank

  • S — Changes a chapter. Craft or equip as soon as the ore exists.
  • A — Strong default for that biome. Safe to main.
  • B — Situational: great in one dungeon, filler in another.
  • C — Fine until you replace it. Do not dump rare ingots here.
  • D — Joke, trap, or outclassed. Keep one for screenshots.

Criteria: damage and uptime, ammo cost, crowd control, movement synergy, and whether the item spends a metal you still need for tools. A gold sword that delays a gold pickaxe is a hidden C even if the swing feels good. Read the tools progression page before you empty a vein into novelty guns.

Jump to a list

The weapons tier list covers melee, bows, crossbows, and weird guns from flint to palladium. The tools progression page is a ladder, not a beauty contest: flint, copper, iron, silver, gold, forest, cobalt, palladium, plus hammers and the Forest Pickaxe. The trinkets list ranks the five equipment slots that actually change movement, regen, and dungeon routing.

Armour follows the same metals as tools. Copper Armour is the first real set. Forest Armour is the forest-chapter cap. Cobalt and palladium replace it when you change biomes. Mixing pieces is allowed; mixing biomes too early is how Yetis one-shot you. The biomes guide is the geographic version of these lists.

Meta caveats

Loot tables moved in 0.13: many dungeon-only trinkets can now roll in ordinary underground chests. Returning Potions got common. Undergrowth Rock stopped exploding. Rankings that still tell you to dynamite into the Undergrowth are wrong. When a patch lands, check patch notes before you trust last month’s S-tier.

Co-op changes value. A Paraglider is luxury solo and mandatory on the desert worm dive. Gecko Gloves are S in vertical dungeons and B on flat forest nights. The lists note that split. Hosts should also read multiplayer so guests do not spend Forest Ingots on a C-tier frying pan.

If you are brand new, ignore S-tier entirely until you finish getting started and own a Copper Pickaxe. Rankings are a spending plan, not a shopping list you can finish on day one. Pair this hub with the progression checklist so metal order stays sacred.

Joke weapons remain in the game on purpose. Baguettes, Fart Guns, and Melon Slicers are part of the tone. They are not the reason to skip a Forest Hammer. Have both.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Is this Allumeria tier list for PvP?

No. It ranks survival, dungeon, and boss value in Early Access. There is no competitive ladder.

Should I craft weapons before pickaxes?

Almost never. Follow tools progression first, then spend leftover ingots using the weapons tier list.

How often do these ranks change?

After each notable patch. Watch the Updates Hub. 0.13 already moved trinket drops and hammer rules.

Where do I see trinket slots?

Inventory has five trinket slots. Rankings assume they are filled. Empty slots waste building and raid potential.